2016-06-19  Rinat Ibragimov  <ibragimovrinat@mail.ru>

	* tag: v0.4.0
	* deps: convert code to use C++11
	* deps: drop libswscale and GLib dependencies
	* core: include copy of VDPAU headers
	* core: drop own tracing code in favor of libvdpau's
	* core: fix VLC video scaling

2016-03-19  Rinat Ibragimov  <ibragimovrinat@mail.ru>

	* license: change to the MIT license

2016-03-02  Rinat Ibragimov  <ibragimovrinat@mail.ru>

	* tag v0.3.6
	* core: handle Constrained Baseline profile for H.264
	* misc: bugfixes

2016-02-21  Rinat Ibragimov  <ibragimovrinat@mail.ru>

	* tag: v0.3.5
	* misc: bugfixes
	* misc: compatibility with some other ffmpeg versions

2014-01-19  Rinat Ibragimov  <ibragimovrinat@mail.ru>

	* tag: v0.3.0
	* core: avoid NULL dereference on proprietary drivers
	* core: minor refactoring

2014-01-13  Rinat Ibragimov  <ibragimovrinat@mail.ru>

	* core: mitigate memleaks on glx contexts by using own
	vaCopySurfaceGLX implementation

2014-01-11  Rinat Ibragimov  <ibragimovrinat@mail.ru>

	* doc: add known-issues.md
	* core: use glsl shaders for colorspace conversion and texture
	components reordering
	* core: split large source code file into smaller pieces relevant
	to various parts of API
	* tests: use static linking with core code. `make check` now
	checks current source, not current VDPAU driver.
	* core: render to pixmap with bitblitting afterwards
	* core: mitigate GLX context leaks from per thread context pool
	* core: fix some concurrency bugs

2013-11-15  Rinat Ibragimov  <ibragimovrinat@mail.ru>

	* tag: v0.2.1
	* core: fix some NULL dereferences, memcpy warning, deadlock in
	presentation thread
	* core: implement rotation and coloring in surface rendering functions
	* core: reuse render_target entries (VdpDecoder)

2013-09-21  Rinat Ibragimov  <ibragimovrinat@mail.ru>

	* core: start splitting vdpau-soft.c into smaller pieces
	* core: use separate thread for presentation queue
	* core: drop global locking, try to use fine grained locking instead

2013-07-06  Rinat Ibragimov  <ibragimovrinat@mail.ru>

	* tag: v0.1.0
	* core: remove miscellaneous unused code
	* core: add basic documentation on structures
	* core: fix build system to simplify further packaging
	* core: enable compiling against new libva 1.2.1 release

2013-05-14  Rinat Ibragimov  <ibragimovrinat@mail.ru>

	* libvdpau-va-gl use common GL context pool across several vdp
	devices. Shrinks memory overhead from ~100% to ~50%

	* libvdpau-va-gl add new quirk named AvoidVA, which disables using
	VA-API even on systems that have it
	* libvdpau-va-gl start writing changes to ChangeLog
